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Use case · Multi-agent systems

Trained together, evaluated as a system.

Markets, fleets, teams — cooperating and competing populations where the system, not the individual, is what has to work.

The shape of the work

Multi-agent behavior cannot be validated one agent at a time — the failure modes live in the interactions. The gym trains populations together and evaluates at the system level: throughput, stability, fairness, collusion checks. What ships is a population with evidence that the whole holds up, not just the parts.

01

Population training

Cooperating and competing agents trained in one loop, at rollout scale.

02

System-level evaluation

The metrics that matter are emergent — so that is what the gates measure.

03

Adversarial pressure

Stress agents probe for collusion, cascades, and degenerate equilibria.

04

Full replay

Any system-level incident replays from lineage, agent by agent.

Work with us

Bring an agent and a goal.

We are taking a small number of design partners. The bar is a real workload, not a logo. Everything runs on your hardware, and you keep the machine.